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Animal Crossing Pocket Camp
What is Animal Crossing Pocket Camp
Animal Crossing Pocket Camp rustic settings are the perfect metaphor for what’s like to play Nintendo’s latest mobile game. It’s a relaxing getaway with plenty of activities you entertain even when the trip isn’t the smoothest.
Pocket camp delivers a smart distillation of the traditional Animal Crossing gameplay in a format that’s ideal for the franchise. You’re still befriending neighborly animals collecting food and customizing your living space. But, its daily diversions are made much more manageable by the world’s clever compartmentalized design.
More into Animal Crossing Pocket Camp
Setting goals for yourself is tremendously easy because the world is segmented into activity-oriented locations. One is focused on fishing, another on catching bugs, and so on.
True, the setup removes some of the freedom you have to hunt and gather anywhere you want in the previous Animal Crossing. But, having each activity tied to a location makes it a breeze tracking down bugs or fruit while on the go.
The downside is that swapping between areas comes with a slight load time which can be frustrating when I’m only playing for a few minutes on the train or while waiting in line at a movie. I’ve definitely postponed a task or two because I’ve had to move three or four locations just to reach them. You need an online connection the entire time so playing on the subway or a plane is unreliable at best.
The Pace to be Up
To keep up the pace, the Pocket Camp offers both daily timed goals and long-term objectives. All of which offer a nice balance of work and reward. I can catch three fish, raise my friendship level with one animal, visit another player’s town, and be rewarded that very day. Meanwhile, I’ll be working toward dozens of bigger things like populating my campsite.
You can still play Pocket Camp as an open-ended sim but as a player who’s paralyzed by too much freedom I love having the structure.
Camp your own way
Some freedom I can’t appreciate though is in the customization of my living space which is made up of both a campground and an RV instead of hunting down items or clothing up stores and town them. I primarily become a hoarder in the new classes.
It’s all pretty simple, I collect items in the environment or by completing tasks then build the exact couch, lamp, tent, or whatever other items I wanted. This simplifies the randomized nature of item hunting and makes that hunt way newer.
Crafting does take real-world time to complete. A tenth upgrade process can last 12 actual hours. This is where pocket camps paid for a new currency. Leaf tickets come into play letting me skip over these engineering structures.
It sounds scary but after spending two weeks with the pocket camp I haven’t felt be urged by a single ticket. Yet, yes I could use more of them to more frequently enter the course, a gem collecting farm where you can earn more bells, the other in-game currency. But, that aspect of the game feels superfluous at best right now because I earned plenty of Bells for my other daily tasks but with some smart time management like setting those larger projects to craft overnight. I’ve never found a need for tickets outside of the ones I’ve earned for free by leveling up and higher animals.
Friends In Need
I really like helping pocket camps and needy critters whenever I can. Every item you gather or chat you have increased your level with them. Which adds to an overall rank and offers more bonus items and bells.
Eventually, you’ll earn the ability to invite them to your campsite. They’re not just there as decoration though, your animal friends react to the changes you make. So, choosing your style wisely can boost your friendship levels more.
It’s not all that deep but having this in crafting as a combined layer of RPG mechanics really enhances the series more familiar systems.
It is actually a surprisingly robust yet streamlined version of a standard Animal Crossing adventure. Animal Crossing Pocket Camp is a smart take on core Animal Crossing gameplay with unexpected additions. Despite frequent loads and an always-online requirement. It’s cool for fun crafting and leveling additions deliver plenty of reasons to extend this camping trip for weeks to come.
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